Design for How People Learn
Instructional designer Julie Dirksen teaches how to use key principles behind learning, memory, and attention to create effective educational materials, with over 400 pages covering learning gaps, motivation, habits, and social learning. The book emphasizes that the most important learning happens through interaction and experiential job experiences rather than in classrooms. Written in a fun, reader-friendly style with liberal use of drawings and stock photos, it combines rigorous research citations with pithy, humorous prose and practical case studies.
6 sections ยท 34 lessons
Course outline
Diagnosis
- Diagnosis
- When Not to Train
- Diagnosis
Learner Analysis
- Know Your Learners
- Multiple Learner Types
- Learner Analysis
Goals & Content
- Performance Goals
- Essential Content
- Goals & Content
Memory & Cognition
- Memory Systems
- Working Memory
- Long-Term Memory
- Strategy Alignment
- Chunking
- Capturing Attention
- Sustaining Attention
- Meaningful Processing
- Spacing & Context
- Memory & Cognition
Design Strategies
- Knowledge Design
- Knowledge Alternatives
- Practice Requirement
- Practice & Feedback
- Spaced Practice
- Effective Feedback
- Elephant & Rider
- Intrinsic Motivation
- Motivation Gaps
- Habit Formation
- Environment Design
- Context & Transfer
- Storytelling
- Social Learning
- Performance Support
- Visual Design
- Design Strategies
Assessment
- Recognition vs Recall
- Evaluation
- Iterative Design
- Assessment